Here are the rules of your game...
- Without a look, they has the possession and has no other player securing by retrieving the Bank's mortgage .
- they is allowed to claim expenses if the game is played in austerity mode (, never diagonally.).
- However, No one collects all taxes, fines, loans and interests, and the price of all the properties sold and auctioned (Ask an adult if you're unsure.).
- Next turn, The player who owns the property collects all taxes, fines, loans and interests, and the price of all the properties sold and auctioned .
- The Bank must also revoke the proposal by displaying one card by hand (Ask an adult if you're unsure.).
- The next player will receive a suspect card, a weapon card and a room card and enter the secret envelope (This responsibility runs clockwise until someone appears to the runner-up card or until all players have passed.).
- No one do the same as previously. (Ask an adult if you're unsure.).
- Next turn, You is allowed to claim expenses if the game is played in austerity mode .
- Without a look, No one must be sold back to the Bank before the owner can sell any property of that colour-group .
- The player on the left do the same as previously. .
Wait? What’s going on?
Oh, it’s simple. In our novel, Hooflandia, Jeremy Clovenhoof and his friends devise a board game (simply called The Game) which is constructed from all the left over bits of old board games. As we were writing the novel, we decided that we would do the same thing, mostly for fun.
But our game needs rules and that’s where the power of technology comes in. We found lots of board game rules and put them through Google Translate a few times until they were really ripe and then we fed them into our super-dooper Hooflandia bot which analysed the rules and invented new ones for us.
You can get some new rules just by refreshing the page.
Hooflandia, a novel about why setting up your own independent country in a pub beer garden isn’t as easy as it looks.